For a Better Tomorrow | Devlog #5


Welcome to the fifth devlog for The Aftermath- Wasteland! Nerves and caffeine levels have been running high for the last week as we entered the final phase of submission. We introduced a few key changes in the game while implementing a couple of new and exciting features. Without any further ado, let’s have a look at the finishing touches that we gave to the game before we submit it.

Revamped UI

Our designers have been working hard to come up with a slick-looking UI that matches the theme of our game. The enhanced designs provide an immersive vibe to the users as they enter the Wasteland.

Character Selection

Life is full of choices, and this game provides you with one more. Have a customised experience in this post-apocalyptic world by choosing your own in-game avatar.

Introducing Metal Shards - the in-game currency

When the new world order strikes, the old currencies are the first ones to wither. In the Aftermath, the rare metal shards from the surface of the comet are the new mode of transaction. Keep your eyes open for them in the vastness of the Wasteland.

Loot Boxes

The post-apocalyptic environment is rich not only in radioactive waste but also in loot boxes stashed around the world. Scavenge for them while on your missions, who knows what fortunes they hold?

Level Upgrade

The “Deliver the package” mission now has a brand new backdrop set in a run-down city environment. Once a hustling and bustling hub, it is now a ghost town filled with unspeakable horrors. Navigate your way through this ominous habitat as you try to deliver a critical package to those in dire need of it.

So, What’s next?

The entire team has worked relentlessly for over a month to get this prototype ready for submission. Even though it’s a fully playable experience from start to end, the current gameplay is but a thin slice of the overall concept we envisioned for this project. If time and opportunity permit, we would like to continue working on this game considering the feasibility of the implementation. And who knows, if the final product turns out to be exceptional, we might even get it published on the market.

On that note, here’s Jignesh aka MostlyHarmless, signing off.

Until next time, peace 🤞

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